1Street Name
What people call you now.
2True Name
Who you are when the room goes quiet.
3Dojo Role
Pick one.
Clan Affiliation
4Look
How you read at a glance. One or two lines. Specific beats general.
5Code Clause
One sentence you refuse to break. Firm enough to matter, flexible enough to test.
Examples to adapt, not copy: Never strike first in public. Never lie to Sensei. Never leave a friend behind. Never humiliate the weak. Never draw a weapon against family. Never take money to break someone.
6Obligations
One personal, one social. Each has a who, a what, and a why.
Personal (a specific named person)
Social (a community, dojo, faction, or neighborhood)
7Scar
The wound still shaping your life. Emotional, social, or physical.
8Tracks
No choice — these are your baseline.
FACE 3 · NAME 1 · COMPOSURE 2 · GRIT 0 · HARM Unharmed
9Skills
Seven at d4, one at d6, one at d8. Choose the two that step up.
- Bearing → presence
- Strike → fists
- Steel → blades
- Motion → speed
- Nerve → endurance
- Sight → awareness
- Shadow → stealth
- Wheels → driving
- Wire → tech
10Techniques
Choose 3.
0 / 3 chosen
Read
Move
Strike
Work
Carry
Belong
+Optional Prompts
Pick two or three to answer — they'll sharpen everything above.
- Who in the dojo do you trust least?
- Who in the dojo still believes in you more than you deserve?
- What rumor about you is true?
- What rumor about you is false?
- When did you last lose Face in public?
- Who do you owe money, blood, or apology to?
- What part of Santa Monica still feels like yours?
- Who would be relieved if you left town for good?
- What does Sensei see in you that others do not?
- What are you afraid will happen if you finally win?