SANTA MONICA SAMURAI

— Session Zero

One page. Ten steps. Data saves as you type.

1

Street Name

What people call you now.

2

True Name

Who you are when the room goes quiet.

3

Dojo Role

Pick one.

Clan Affiliation
4

Look

How you read at a glance. One or two lines. Specific beats general.

5

Code Clause

One sentence you refuse to break. Firm enough to matter, flexible enough to test.

Examples to adapt, not copy: Never strike first in public. Never lie to Sensei. Never leave a friend behind. Never humiliate the weak. Never draw a weapon against family. Never take money to break someone.
6

Obligations

One personal, one social. Each has a who, a what, and a why.

Personal (a specific named person)
Social (a community, dojo, faction, or neighborhood)
7

Scar

The wound still shaping your life. Emotional, social, or physical.

8

Tracks

No choice — these are your baseline.

FACE 3 · NAME 1 · COMPOSURE 2 · GRIT 0 · HARM Unharmed
9

Skills

Seven at d4, one at d6, one at d8. Choose the two that step up.

  • Bearing → presence
  • Strike → fists
  • Steel → blades
  • Motion → speed
  • Nerve → endurance
  • Sight → awareness
  • Shadow → stealth
  • Wheels → driving
  • Wire → tech
10

Techniques

Choose 3.

0 / 3 chosen
Read
Move
Strike
Work
Carry
Belong
+

Optional Prompts

Pick two or three to answer — they'll sharpen everything above.

  • Who in the dojo do you trust least?
  • Who in the dojo still believes in you more than you deserve?
  • What rumor about you is true?
  • What rumor about you is false?
  • When did you last lose Face in public?
  • Who do you owe money, blood, or apology to?
  • What part of Santa Monica still feels like yours?
  • Who would be relieved if you left town for good?
  • What does Sensei see in you that others do not?
  • What are you afraid will happen if you finally win?